This is a concept for a sci-fi horror game. You play a newly trained security guard that is sent to a large spacestation, and it's only after you arrive do you realize you and your new fellow co-workers are there to fill in the vacant spots left open by the previous security guards--ones that have all been murdered in gruesome manners. Your contract binds you to the job, so quitting is not an option. One night, while patrolling the hallways,, you hear the wet gurgling of someone choking on his own blood, and then a big splatter. Rounding the corner, this is what you see--a disembodied, bloody mess. You immediately pull out your communicator and attempt to raise central control, but all you hear is static. . ..